Animation Rigging Toolset is developed by technical artists team of Iron Galaxy Studios, which is used to support animators and manage animations to engine pipeline.
In this post, I’m going to show four tools that I developed from this toolset, since I cannot reveal any characters’ rigs, names and project names, I got this Spiderman character from Matthew Trupiano to demonstrate my tools.
Animation Exporter can help animators to set up multiple animation sequences export settings in one Maya scene, by clicking one button to export all sequences at once.
Animation Batch Exporter
Batch Exporter can based on the settings that Animation Exporter Tool (the tool above) saved in each maya scene, to export all animation sequences in those maya files without opening all of them and hit export one by one.
Pose Manager Tool is used to help animators to save poses, and apply them to different characters.
Selection Set Tool
Selection Set Tool allows animators to save customized selection sets, and trigger them to activate controls.